CADDIES is a mashup of two instructional designs, ADDIE and Universal Design for Learning with a touch of the Revised Bloom's Taxonomy. When looking at instructional designs individually, no single design meets all of the needs of the 21st century learner. This mashup is an attempt to meet those needs.
C is for collaboration. With the need to prepare our students for the 21st century, collaboration is essential in any instructional design. Collaboration should occur throughout the entire process of instructional design. The course designer should collaborate with colleagues as they analyze, design and develop a course. Students should be collaborating with others as the course is implemented and they are engaged in the course. Sizing up the success of the course and failures of the course should involve collaboration of students and instructors.
A is for analyze. Before an instructional design starts, information must be gathered. A systematic approach is used to look at how things are, how they should be and the differences that need to be addressed. This information includes who it is for, what challenges exist, the learning objectives, delivery options and tasks to be completed.
D is for design. A blueprint or outline is created. This blueprint should be sequential and logical. It should include learning by content, activities, assessments, and media and/or technology options. In this step, multiple means of representation must be explored. The design should include a variety of options for perception, language and symbols and comprehension. Multiple means of ways to express understanding should also be explored. This should include options for physical action, expressive skills/fluency and planning and monitoring. The Revised Bloom's Taxonomy needs to be carefully looked at in order to ensure higher order thinking skills are addressed.
D is for development. Using the analysis and design, the materials and activities are assembled to create the lesson, unit or course.
I is for implementation. After reviewing the design to ensure all materials, links and/or assignments are relevant and applicable, the design is ready for implementation for the students and/or learners. Students should work through the design using the resources and activities developed.
E is for engagement. Engagement should include options for recruiting interest, sustaining effort/fluency and self regulation. Multiple ways to engage students with the content include text, audio video activities, additional resources, links to additional activities, etc. Engagement should also include activities developed through the Revised Bloom's Taxonomy.
S is for size up. Size up is the time to assess or evaluate. Measurement of how well the performance achieved the objectives or the class, unit or course needs to be looked at through a summative evaluation. The 'sizing up' state should be used to determine what was effective, what needs to be completely changed or what needs to be tweaked.
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